![]() ![]() Can someone please point me in the right direction?ġ. Parking Brakes - I do not see an option what is the command I need to select to turn on/ off the parking brakesĢ. Toe brakes - I have MFG crosswind pedals. I have successfully got the rudder working by selecting "yaw". I have assigned the left and right toe brakes to the pedals and the blue bar shows in the menu as I press them to show it is registering. But when I am moving down the runway slowly and press the pedals the aircraft does not slow at all let alone stop.ģ. Autopilot - which command is the for the master autopilot on and off.Ĥ. Unavailable button options - I am using a Warthog Hotas and the joystick does comes up in the control menu. How can I program the other buttons? Do I need to do it externally, i.e.īut only about 4 of the buttons are available for me to program. If you mean the interior lighting, that's for two reasons. First, because every aircraft has a different interior lighting setup. Where there is more than one light, it allows separate lights to be controlled individually with the 3D switches in the cabin like the 3 dome lights in the default C172. The second reason is that many of these cabin lights are on dimmer switches (also like the C172), which requires turning a knob with the mouse and can't be assigned to an individual on/off switch. As with instrument lighting (which is also usually variable), it takes me some extra time to set up the cockpit the way I want it. But otherwise it would take up too many analog axis assignments if every individual light was assigned to a controller axis. I've been able to assign every essential flight command to my HOTAS rig, and the rest are switches I don't need to touch with the mouse until I'm in stable flight and can spare the time for mousing. The only complaint I have about X-Plane's controller assignments is that, ideally, I should be able to assign the same controller switch to different functions for different aircraft models (i.e. joystick prefs stored in each plane folder). There are some commands like helicopter force trim release or autopilot assignments that are handled differently by different aircraft plugins, and that requires assigning too many extra switches that do the same thing. I know there is a plugin somewhere that can do this, and I can also do it with different configurations in the TARGET software I use for my HOTAS rig. But it should be a feature in the basic sim. What if, in theory, you make a copy of your config file and then modify the new one to accept new assignments based off of what aircraft you are flying? Sounds absurd, but seems legit. You can find the MSFS Spitfire Guide Here LFD’s Settings Utility 9 Optionally Lock the Tail-Wheel to the Rudder.8 Required: Bind a Key to the Parking Brake.7 Required: Bind a Key to the Wheel Brakes.(I have a problem, and I can admit it.) :smile: No offense to those who are asking about button assignments but isn't the whole point of flying a simulator to learn where all of the controls are and making the adjustments with the knobs and switches? Assigning buttons to do all of the work, kinda takes the fun (and learning) out of the sim and turning it into a game, rather than a great learning tool as it is. To help with my learning curve for the Spitfire I created a LUA script that can recall some settings each time the aircraft is loaded, otherwise you will have to repeat the procedure yourself each time. You can find the LFD Spitfire Settings utility on the X-Plane website. Locking the tail wheel will help a little bit more in steering the aircraft during take-off and landings. When you become proficient, you can un-tick that option and learn the original controls. The Merlin 70 engine will get you to a higher altitude. You will be give a zip file that you will be asked to store at the root level of the X-Plane aircrafts folder. You might want to take a copy of the ‘ FlyingIron Spitfire LF Mk IX Pilot Handbook.pdf’ file from the root level of the folder so you can read it away from X-Plane. The pilot handbook has a section called Quick Tips containing some required and useful steps from FlyingIron. To make sure all is well with your install, now would be a good time to perform an update check in the installation. Updates and repairs can be performed using an aircraft updater plugin called ‘SkunkCraftsUpdater’. ![]() ![]() Here is the Updater’s documentation page.The updater should be installed in a folder that looks something like: …\X-Plane 11\Resources\plugins\SkunkCraftsUpdater Set it up and run it to make sure all is well with your installation.īe aware that you cannot update an aircraft that you are currently using. You can set it to auto-update with X-Plane but this might delay an already long loading sequence when there are no updates to be had. X PLANE 11 KEY FOR SPEED BRAKES ZIP FILE. ![]()
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